BRINGING GAMES TO LIFE WITH STUNNING ART AND SEAMLESS INTERFACES. SINCE - Y:2020
BRINGING GAMES TO LIFE WITH STUNNING ART AND SEAMLESS INTERFACES. SINCE - Y:2020


BHUMIT
BHUMIT
BHADESHIYA
BHADESHIYA
An Art Generalist blending UI/UX, 2D/3D, and AI enhanced art
with 5 years of experience in creating immersive visuals and intuitive game design.
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I'm Bhumit Bhadeshiya, a UI/UX designer and 2D/3D game artist with 5 years of experience in crafting engaging visuals and gameplay. I’ve worked on popular titles like Merge Fever and Once Upon a Merge, blending creativity with artistic precision. With a strong eye for design, color theory, typography, and user experience, I bring games to life with stunning art and seamless interfaces.
I'm Bhumit Bhadeshiya, a UI/UX designer and 2D/3D game artist with 5 years of experience in crafting engaging visuals and gameplay. I’ve worked on popular titles like Merge Fever and Once Upon a Merge, blending creativity with artistic precision. With a strong eye for design, color theory, typography, and user experience, I bring games to life with stunning art and seamless interfaces.
Photoshop
Professional graphic software
90%
Photoshop
Professional graphic software
90%
Photoshop
Professional graphic software
90%
Blender
Professional 2D & 3D software
70%
Blender
Professional 2D & 3D software
70%
Blender
Professional 2D & 3D software
70%
Figma
User interface design tool
50%
Figma
User interface design tool
50%
Figma
User interface design tool
50%
UI/UX Designer
The App Guruz
Fab 2021 - Present
Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.
Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.
Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.
UI/UX Designer
The App Guruz
Fab 2021 - Present
Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.
Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.
Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.
UI/UX Designer
The App Guruz
Fab 2021 - Present
Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.
Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.
Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.
2D/3D Game Artist
The App Guruz
Fab 2021 - Present
Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.
Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.
Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.
2D/3D Game Artist
The App Guruz
Fab 2021 - Present
Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.
Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.
Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.
2D/3D Game Artist
The App Guruz
Fab 2021 - Present
Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.
Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.
Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.
10+
Successful Live Games
10+
Successful Live Games
10+
Successful Live Games
1st
at 3D asset creation competition
1st
at 3D asset creation competition
1st
at 3D asset creation competition
IGDC 24
Best Visual Art Game of the Year for OUAM - Lead Artist
IGDC 24
Best Visual Art Game of the Year for OUAM - Lead Artist
IGDC 24
Best Visual Art Game of the Year for OUAM - Lead Artist
Looking to start a project or you need consultation? Feel free to contact me.
Rajkot, Gujarat, India















